A big day for the FNA project, as they've released a massive new release which pulls in FNA3D, the new modern and much more advanced 3D graphics library for FNA.
Vlambeer were an indie developer duo consisting of Jan Willem Nijman and Rami Ismail. They recently hit the 10 year mark, and decided to celebrate by announcing Vlambeer is shutting.
The free and open source game engine and editor GDevelop continues maturing, with new features constantly being pulled it to make it more powerful.
Blender, the free and open source 3D creation suite continues going from strength to strength, with a brand new release out now. Let's go over the highlights.
Need to make some nice models for games? Asset Forge is a nice way to do it, allowing you to kit-bash your way to create some really nice assets.
GB Studio is a free and open source retro adventure game creator that allows you to visually make games that can work cross-platform on Linux, macOS, Windows…and the Game Boy.
Ready to see more weird and unique games? The 7DFPS Game Jam returns this December so it's time to get planning.
Unity Technologies, creator on the Unity game engine has now formally applied for IPO (initial public offering) and the documents are pretty revealing.
Interested in game development? Godot Engine is a constantly improving free, open source and high quality game engine and one developer is trying to push out more professional content to help people using it.
LunarG have today, August 4 2020, released a new and enhanced version of their Vulkan SDK (software development kit).
Game porter and software developer Ethan Lee announced the 20.08 releases of both of FNA and FAudio, as work continues on the newer FNA3D.
The open source Godot game engine is a really amazing project that’s quickly becoming even more amazing. Development continues unabated and, thanks to dedicated programmers, there’s plenty to look forward to in the works.
GDevelop is an in-development free and open source game engine, one that is powered by a drag and drop event system and it continues bringing in new and fun features.
Ron Gilbert is a name most in the game industry will know from the likes of Thimbleweed Park, and earlier works like The Cave while at Double Fine and they were even the producer on my all-time favourite RTS Total Annihilation. It appears Gilbert is attempting to switch to Linux.
Some parts of developing games can end up quite tedious like manually placing down tiles for 2D games, and it seems Tilekit might be able to help with that.
FNA3D, the upcoming advanced graphics library for FNA has reached a new milestone on the way to full Vulkan support.
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.
After initially opening up their developer resources for a few months, Unity Technologies have now decided to make Unity Learn Premium actually free for all.
The Defold Foundation recently announced another partnership, as they've secured a grant from Grant for the Web to bring in support for the Web Monetization API.
LunarG has released an updated version of their Vulkan SDK with version 1.2.141 out and it includes some new toys to help developers support Vulkan in their games and apps.