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Are you an aspiring game developer using Unity or just want to get some extra assets? Check out the Humble Unity Games and Game Dev Assets Bundle, there's a few games too.
GameNetworkingSockets is just one in a list of open source projects worked on by Valve developers, and this doesn't even require Steam so developers can use it anywhere.
A big day for the FNA project, as they've released a massive new release which pulls in FNA3D, the new modern and much more advanced 3D graphics library for FNA.
Vlambeer were an indie developer duo consisting of Jan Willem Nijman and Rami Ismail. They recently hit the 10 year mark, and decided to celebrate by announcing Vlambeer is shutting.
Blender, the free and open source 3D creation suite continues going from strength to strength, with a brand new release out now. Let's go over the highlights.
GB Studio is a free and open source retro adventure game creator that allows you to visually make games that can work cross-platform on Linux, macOS, Windows…and the Game Boy.
Unity Technologies, creator on the Unity game engine has now formally applied for IPO (initial public offering) and the documents are pretty revealing.
Interested in game development? Godot Engine is a constantly improving free, open source and high quality game engine and one developer is trying to push out more professional content to help people using it.
The open source Godot game engine is a really amazing project that’s quickly becoming even more amazing. Development continues unabated and, thanks to dedicated programmers, there’s plenty to look forward to in the works.
GDevelop is an in-development free and open source game engine, one that is powered by a drag and drop event system and it continues bringing in new and fun features.
Ron Gilbert is a name most in the game industry will know from the likes of Thimbleweed Park, and earlier works like The Cave while at Double Fine and they were even the producer on my all-time favourite RTS Total Annihilation. It appears Gilbert is attempting to switch to Linux.
Some parts of developing games can end up quite tedious like manually placing down tiles for 2D games, and it seems Tilekit might be able to help with that.
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.